My current research interests in learning technologies include 4 key themes:
- Mobile Augmented reality and Virtual Reality
- User-generated content and contexts
- The Scholarship of Technology Enhanced Learning (SOTEL)
- The intersection of Altmetrics and Mobile Learning
I am an active member of both the Association of Learning Technologists (ALT – UK), and the Australasian Society for Computers In Learning In Tertiary Education (Ascilite). In the near future I am interested in establishing and growing the Ascilite Mobile Learning Special Interest Group (http://ascilite.org/connect/mobile-learning-sig/) to become an internationally recognised collaboration of mobile learning researcher/practitioners. The goal of the #ascilitemlsig is:
To explore the intersection of mobile learning, new pedagogies, SOTEL, DBR, and authentic learning.
The rationale for the #ascilitemlsig is:
Mobile device ownership is ubiquitous, leading to many HE institutions exploring a BYOD approach to mobile learning. However, most Mlearning projects are device centric and focus upon repurposing content for delivery to small screens and substitution of pre-existing pedagogical strategies. The potential of mobile learning is to enable new collaborative connected pedagogies and professional portfolios. The Ascilite mobile learning SIG will explicitly explore the boundaries of current knowledge and approaches to mobile learning, and develop a global collaborative network of mobile learning researchers interested in exploring and implementing the frontiers of mobile learning. The SIG will specifically explore the unique affordances of mobile devices for student-generated content and experiences via such technologies as collaborative media production and sharing, VR, AR, geolocative and contextual sensors, drones and wearable technologies.
In a recent conference presentation I point to one of the approaches I am developing for integrating the above four goals/interests via the #mosomelt cMOOC
The cMOOC explicitly integrates SOTEL through preparing participants to submit eportfolios for certified membership of the association for learning technology (CMALT) accreditation, effectively updating Boyer’s (1990) fourfold DIAT (Discovery, Integration, Application, and Teaching and learning) model of scholarship for the open social scholarship age. The cMOOC was designed upon learning theories that focus upon creativity, student-generated content, and student-generated contexts. We explored the intersection of mobile learning and rhizomatic learning by developing the cMOOC around a series of triggering events designed to facilitate the sharing of participant-generated content, open scholarship, and SOTEL within an overarching EDR methodology (Bannan, Cook, & Pachler, 2015), connecting theory, practice, and critical reflection (Table 1). (Cochrane, Narayan, Antonczak & Burcio-Martin, 2016)
Table 1: Integrating mobile learning, SOTEL and educational design research
|Methodology||Educational Design Research|
|4 stages of learning design||Informed Exploration||Enactment||Evaluation: Local Impact||Evaluation: Broader Impact|
|Boyer’s DIAT model||SOD||SOI||SOA||SOTL|
|Intersection with mobile learning||Mobile social media framework informing curriculum redesign||cMOOC designed upon Rhizomatic Learning:Developing an Ecology of Resources
Designing Triggering Events
|Informed by the scholarship of technology enhanced learning (SOTEL), accredited via CMALT|
|Connecting theory and practice||Theory||Practice||Critical Reflection|
I believe that embedding SOTEL within an Educational Design Research methodology as illustrated in Table 1, will provide a theoretically informed approach to both creative curriculum design and the development of a culture of open social scholarship among the lecturers I work with. Mobile learning is the technology catalyst or domain of interest that binds this redefinition of teaching and learning together. This is illustrated in the concept map below.
Figure 1: The intersection of Altmetrics, research impact, and mobile learning.
Bannan, Brenda, Cook, John, & Pachler, Norbert. (2015). Reconceptualizing design research in the age of mobile learning. Interactive Learning Environments, 1-16. doi: 10.1080/10494820.2015.1018911
Boyer, E. (1990). Scholarship reconsidered: Priorities of the professoriate. Princeton, NJ: Carnegie Foundation for the Advancement of Teaching.
Cochrane, Thomas, Antonczak, Laurent, & Keegan, Helen. (2016). Mobile social media and social scholarship. International Journal of Research & Method in Education, In Review.
Cochrane, Thomas, Narayan, Vickel, Antonczak, Laurent, & Burcio-Martin, Victorio. (2016, 19-20 April). Modelling open practices in professional development: Creating a culture of open social scholarship. Paper presented at the OER16: Open Culture, University of Edinburgh, UK.