WOW – just hit 1000000 views of my Google Maps Photos – if only they were academic citations 🙂
#OER #CMALT #ASCILITEMLSIG #SOTELNZ
Exploring Educational Technology
Weblog about using mobile devices and social software in higher education
WOW – just hit 1000000 views of my Google Maps Photos – if only they were academic citations 🙂
#OER #CMALT #ASCILITEMLSIG #SOTELNZ
Based upon our experiences and subsequent brainstorming conversations at the ECTEL2013 Conference where @ATZ119 (Laurent Antonczak) and I (@thomcochrane) participated in the Mobile Learning Creativity Workshop and presented a paper was born the Tack, skål, IKEA challenge. We were challenged by the Swedish delegation (@larsnorqvist, @Isaja, @AndreasOlsson7) to share a non-PowerPoint presentation that illustrated our approach to using communities of practice and social media for lecturer professional development – getting lecturers to “think differently” about teaching and learning. Basically we give lecturers an experience of being a learner themselves within an authentic context where we model the educational use of mobile social media – hoping that they will then use this practice with their own students. One of the keys is rethinking assessment strategies and integrating the use of mobile social media in their courses.
Lars Norqvist (@larsnorqvist) sent us the challenge to participate virtually in the “Learning in Focus” Conference in Umea, Sweden, 12-13 November 2013: “I write to you because of the brilliant idea of a tack,skål, IKEA-session. The session has somewhat developed an idea here at a conference in Northern part of Sweden. Below you can see two videos. One presents the general idea about our research and one presents a challenge to you for the conference.
I would be really glad if you can present your work about teaching, learning, recognition of students learning as a kind of modelling technology – if possible.”
Here are links to Lars’ video intro and challenge:
And here is our attempt at creating a mobile social media video playlist in response:
The final contribution to the “Learning in Focus” Conference can be found at http://larandeifokus.se/modelling-technology/
Hopefully the first of many collaborations with the Swedes and the Kiwis 🙂
We are hosting a week-long workshop during 25-29th November that will explore augmenting mobile movie production. If you are interested in participating please rsvp to thomcochrane@gmail.com or via Twitter to @thomcochrane or @ATZ119
This workshop aims to give participants the skills to create innovative mash-ups of three of the unique affordances of today’s smartphones, tablets and phablets:
This workshop will explore scenarios for innovative and collaborative team projects using these tools. It will leverage the expertise of two academic advisors (Cochrane & Narayan) with specialty in Mobile Social Media, and pair this with the expertise of two international mobile film making specialists: Antonczak (NZ & France) and Keegan (UK).
The four key objectives of the workshop are that:
The Augmenting Mobile Movie Production Workshop will focus upon participants forming production teams (4 people) to create an authentic augmented mobile movie project using a mashup of YouTube/Vimeo/Vyclone/Vine and Google Maps, and create a Wikitude World from this content. These projects will then be presented and critiqued to/by the entire workshop participants, and shared for feedback from global experts.
Participants will need to bring:
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Here is a short introduction to 6 critical success factors for mobile learning via the Adventures Of Tin Man. Based upon a BJET paper available at: http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8535.2012.01384.x/abstract, and an RLT paper “Secrets of Mlearning Failures” http://www.researchinlearningtechnology.net/index.php/rlt/article/view/19186.
The Tin Man comic series is available at: https://www.facebook.com/TheAdventuresOfTinMan
‘Maximizing Mobile’ Report Highlights Development Potential of Mobile Communications
This report analyzes the growth and evolution of applications for mobile phones, focusing on their use in agriculture, health and financial services, as well as their impact on employment and government. It also explores the consequences for development of the emerging “app economy”, summarizing current thinking and seeking to inform the debate on the use of mobile phones for development. It’s no longer about the phone itself, but about how it is used, and the content and applications that mobile phones open. Read More
The report notes that there will soon be more mobile phones in use on the planet than people!
New Zealand Mobile Statistics
Infographic from the report:
As part of the icollab12 international project, students in each participating country were required to move beyond the ‘classroom’ and use their skills in digital communications and social media content production to become transmedia reporters/citizen journalists. They were to work in groups to develop a series of reports for (and in collaboration with) an international audience. The main focus of the project was to produce rich media reports on Social Media in a) their local community, and b) their chosen industry (e.g. web, computing, creative, gigs). Their reports were then presented to students in Germany, Spain and New Zealand – in turn, their fellow #iCollab12 students overseas produced parallel content. At the end of the project, students in each country were asked to vote for the best “Social Media in ______” project, and the winners will receive an iTunes voucher.
Here’s some example student reports:
The YouTube playlist for the project will be updated as reports come in: http://www.youtube.com/playlist?list=PL4C72B10F1B2AC723
Adobe explains ditching Flash for mobile: “ Adobe says its decision to stop developing a mobile version of Flash will allow the company to increase its investment in HTLML 5 and to innovate with Flash in areas where it can “have the most impact.”
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(Via MacCentral.)
The NZ Herald has just released their AR interactive app for iOS and Android making the TimeOut magazine supplement interactive.
Check out the overview at:http://offer.nzherald.co.nz/timeout/
Download the first version of the AR interactive TimeOut issue here: http://offer.nzherald.co.nz/timeout/pdf/TimeOut_3-9_November_2011.pdf
Check out the iPad/iPhone app at: http://itunes.apple.com/nz/app/timeout/id474689475?mt=8
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